A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/L...
翻译 - C ++的快速,可扩展的分布式游戏服务器引擎/框架,包括actor库,网络库,可以用作实时多人游戏引擎(MMO RPG / MOBA),支持C#/ Lua脚本/ Unity3d,Cocos2dx和计划支持虚幻引擎。
ARK is a lightweight, agile, elastic, distributed plugin framework written in C++,make it easier and faster to create your own application service.
libGDX Client and Server architecture for multiplayer game (with CI/CD done for deploying Docker images on AWS ECS)
This is a repository containing the summary in details, about computer networking.
This is a Java repository to contain my work for Distributed Systems (SOEN423) from Concordia Universirty during Fall 2018.
Short sample of bootstrapping in .NET Core with cross-platform LogoFX Utilities
A Java course project: implementation and comparison of 3 server architectures
"Explore the world of HTTP web server implementation. Learn about HTTP standards, TCP server integration, URL formatting, and more. Enhance your understanding of web development and networking fundame...
The Odyssey Dedicated Game Server is a high-performance, scalable multiplayer server in C++. it supports dyanmic memory managment and real-time features like delta compression and lag compensation acr...
Simple website used to visualize how cold, warm and hot standby work between servers