A procedural textures authoring and 3D model painting tool based on the Godot game engine
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
Modified Shader Graph package implementing Procedural Stochastic Texturing
翻译 - 改进的Shader Graph程序包实现了过程随机纹理化
Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
Procedural texture creator Online
Procedurally Generated Textures for Unity3d
Textures for the procedural landmass series
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
An efficient texture-free GLSL procedural noise library
Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.
#编辑器#Procedural World Editor is a node based procedural terrain generator
KUVA: Graphcut textures
Procedural generation library for Unity
Infinite Photorealistic Worlds using Procedural Generation
Unity Procedural Level Generator
Procedural Landmass Generation in Unity
翻译 - Unity 中的程序化陆地生成
Configurable procedural layout generator
翻译 - 可配置的程序布局生成器
Procedural world map generator
Mapgen4 procedural wilderness map generator
SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural visu...
Procedural Noise Shader Routines compatible with WebGL
翻译 - 与WebGL兼容的程序噪声着色器例程