A dynamic, loose octree implementation for Unity written in C#
CPU Sparse Voxel Octree Implementation
A simple octree with good commenting for learning how octrees work.
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
The "p4est" forest-of-octrees library
[ICRA2024] Implementation of A Fast, Lightweight, and Dynamic Octree for Proximity Search
Sparse Voxel Octree Implementation - Upenn CIS-565 final project
O-CNN: Octree-based Convolutional Neural Networks for 3D Shape Analysis
Unity ECS based octree.
A sparse octree data structure.
An Octree Native Collection for Unity DOTS
Octree/BVH: building and traversal (for fast ray-triangle-intersection)
Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputs
Implicit Hierarchical B-Splines Surface Reconstruction based on Octree Distance Field
Simple realization of z-buffer, scanline z-buffer, hierarchical z-buffer, hierarchical z-buffer with octree.
Quantization code extracted from Paint.NET 4.2.16 w/ many fixes, improvements and optimizations to the standard Octree/Quantization code from MSDN
Z-buffer, scanline Z-buffer, hierarchical Z-buffer and hierarchical Z-buffer with octree algorithm to determine hidden surfaces.
This repository uses the S-57 electronic chart to build the octree grid environment model, and proposes an improved A* algorithm based on sailing safety weight, pilot quantity and path curve smoothing...
A c++ library which aims at massive point cloud data processing, involves smart pointer and smart array, mathematical structures and operations(vector, matrix, quaternion, transform etc), computationa...