Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
翻译 - 一个为Unity Engine构建的游戏网络框架,用于抽象游戏网络概念。
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
翻译 - 在新的Unity网络框架上构建的小规模合作游戏样本,用于教给开发人员如何创建类似的多人游戏。
A networked third person character controller for Unity3D
This is the repository for the MLAPI.Relay, a UNET Relay. This is where documentation and issues can be found and reported
a lightweight Net(Message/Rpc) framework for any C# (or .Net) project.
Inconvenient Space Rocks 2 - A dysfunctional, Uncooperative multiplayer space piloting game! (made for the So Bad It's Good Jam 2021)