Terrain rendering algorithm in less than 20 lines of code
PDF rendering library for Go using TeX algorithms.
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)
Toy CPU and GPU implementations of the Slug rendering algorithm
A library for ray tracing based rendering algorithms using CUDA
Implemented Unstructured Lumigraph Rendering Algorithm
Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"
#算法刷题#Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)
#面试#该仓库包含了 Python 实现的各种算法,用于学习目的。
#学习与技能提升#一个简短的计算机图形渲染课程。作者实现一个简易的OpenGL以揭示其工作原理,共500行代码左右
#学习与技能提升#本仓库包含了多种基于 JavaScript 的算法与数据结构
Real-Time Rendering Framework
A Headless Chrome rendering solution
#Awesome#Resources of Neural Rendering
Web rendering surface for Node applications
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
#算法刷题#Bug-tracking for Jeff's algorithms book, notes, etc.