Unity project for precedural generation with biome, saving and texture.
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
KUVA: Graphcut textures
Stable Diffusion built-in to Blender
Automatically apply AI Upscaling on Dumped Textures
Load KTX and Basis Universal textures at runtime
Unity tool for lossless compression of sprite textures with identical areas
Painting directly in mesh textures in Unity 3d with shaders
[DMCA takedown] All Genshin Impact textures extracted from game
A renewed textures pack based on VNR
Create textures for 3d models using stable-diffusion and blender
AssetPostProcessor for making high-quality 16-bit color textures in Unity.
A RTSP Unity Plugin for Textures and Cameras
Code for "Texture Networks: Feed-forward Synthesis of Textures and Stylized Images" paper.
Textures and fonts for the Minecraft Title Generator Blockbench plugin
sketchfab research
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Here you'll find a growing collection of 3D models, textures, and images from inside NASA.
Simple Example that uses 3d textures to raymarch volumes