Algorithm to texture 3D reconstructions from multi-view stereo images
A rendering sample that demonstrates bindless deferred texturing using D3D12
Modified Shader Graph package implementing Procedural Stochastic Texturing
DirectXTex texture processing library
Basis Universal GPU Texture Codec
Official Implementation for "TEXTure: Text-Guided Texturing of 3D Shapes"
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
Volumetric rendering of fur
mvs-texturing project
Fur rendering in Unity with Shell Texturing
Unreal Engine ⚔️ ComfyUI - Automatic texturing using generative diffusion models
3D reconstruction project with MVSNets for depth inferring.
Algorithm to texture 3D reconstructions from multi-view stereo images
A class made to help texturing objects with many images, with the 3D rendering toolkit VTK, in C++.