Everything you need to extend Raycast.
DOOM-style 3D (raycasting) Game in Python Pygame
for youtube Raycasting tutorial
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Raycasting DOOM imitation
ChatGPT raycast extension
Online Multiplayer Browser Game with Old-School Raycasting Graphics.
Wolfenstein 3D-style raycasting implementation
ARCE (Arduboy RayCasting Engine) : a raycasting engine for the Arduboy
A simple RayCasting rendering tutorial for game development
Line of sight calculation with raycasting in Unity Engine (Experimentation)
SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
#Cub3D: This project is a 3D game created from scratch written in C using an old graphic library mini-libx, presented with an old technology raycasting to make the 3D feeling looks pretty good
Single file collision detection, closest point, and raycasting library for convex shapes using GJK
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more.
A little demo which uses Box2D's b2World::RayCast function, Wolfenstein3D-style, to draw the world.
Raycasting engine that renders scene in HTML using React (no canvas) and renders as text in textarea or console 😅