This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
HRTF for Arma 3, Skyrim, and other titles that use XAudio2 + X3DAudio
Simple wrapper to render hrtf DirectX/Xaudio2 sounds from a .NET app
Luna Engine is DirectX 11 based engine that i am trying to make.
Interop bindings for Windows.
A small example of using the Windows XAudio2 API in C
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
A plugin for DiRT games allowing to play co-driver calls through a separate audio device.