#计算机科学#Persistent advantage learning dueling double DQN for the Arcade Learning Environment
The original code from the DeepMind article + my tweaks
A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface
SDK for the Atari Arcade, http://www.atari.com/arcade
#计算机科学#Mastering Atari with Discrete World Models
Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advantage Actor-Critic (A3C) Algorithm. This is much superior and effi...
Sample source code games Atari 2600
A3C LSTM Atari with Pytorch plus A3G design
ScummVM for stock Atari computers.
Code for "Unsupervised State Representation Learning in Atari"
Fonts generated from original bitmaps from Atari 8bit computers
Deep Reinforcement Learning Algorithms for solving Atari 2600 Games
Offline Reinforcement Learning (aka Batch Reinforcement Learning) on Atari 2600 games