An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.
A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.
翻译 - OpenGL中适用于实时渲染的各种Sky Model实现的集合。
Sampling Clear Sky Models using Truncated Gaussian Mixtures
A project in which we study the feasibility of correlation calibration (Sievers 2016) in the Murchison Widefield Array in attempt to bridge the gap between Redudant Calibration and Sky Model Based Cal...