Edit the Among Us playerPrefs, gameHostOptions, playerStats and regionInfo files! Custom Host Settings, character customization and modified server selection!
翻译 - Edit the Among Us playerPrefs, gameHostOptions, playerStats and regionInfo files! Custom Host Settings, character customization and modified server selection!
Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.
Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene.
Easy cross-platform data saving and loading for Unity
A little tool to manage Player Preferences from Unity Editor
Aternative PlayerPrefs Unity using Json
A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.
My own library for Unity projects
Once Data Manager is temporary data management utility kit for Unity.
It's just like PlayerPrefs with more control and easier to handle.
A simple e-banking simulator with unlimited realtime account creation and monetary transactions including virtually monetized funds generator
This program is designed to manage persistent data storage for a Godot 4.2 game, similar to the PlayerPrefs system in Unity. It leverages the FileAccess class to read and write data to a configuration...
A script that replace the usage of PlayerPrefs and also includes backward compatibility.