Xash3D FWGS engine
翻译 - Xash3D FWGS引擎。由于Xash3D 0.99大版本(尚未1.0)更新,因此重新启动了fork。
Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
WebGL implementation of the Half-Life Model Viewer
Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.
AI Bot for Counter-Strike based on SyPB, fork of YaPB
Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.
#Awesome#This is Gordon Freeman from Half-Life, written from code in 1155 lines of code. All code in the description
Half-Life Model Viewer remixed with Qt5. Optimized for macOS.
Tools for the Half-Life Unified SDK written in C#.
Converting from GtkRadiant .def and Netradiant .ent to Jackhammer .fgd
Half-Life Singleplayer SDK 2.3, updated to compile with Visual Studio 2019. Provided as-is with no further support. See the README for more information.
Patches one byte in the Goldsrc engine to reinstate overbright functionality in games like Half-Life, pre-25th Anniversary Update.
object oriented programming simulation for amxxpawn language
A library for parsing GoldSrc demo files