Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas ECS Typescript implementation
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
CookBook describing ECS / Entitas framework
Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test
This is a simple and interactive Unity3d example project to show how to use Entitas
Entitas ECS implementation in Lua.
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Match Line template for Unity