Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
翻译 - Entitas是专门用于C#和Unity的超快速实体组件系统(ECS)框架
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Entitas ECS Typescript implementation
CookBook describing ECS / Entitas framework
Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
This is a simple and interactive Unity3d example project to show how to use Entitas
Entitas ECS implementation in Lua.
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Match Line template for Unity