An experimental compiler for compiling C# to Udon assembly
翻译 - 实验编译器,用于将C#编译为Udon程序集
A set of purpose-built Udon Behaviours and tools to make your own
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
⏩ VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
Compilation of VRC UdonSharp scripts and prefabs to assist VRChat world builders
An interactive vinyl record player for vrchat
An alternate approach to saving and loading data in a VRChat world.
A VRChat Prefab for drawing 3D lines with a custom rounded line renderer
This prefab adds subtitles support to USharpVideo (or any other video player) in VRChat
DEPRECATED (U#1.0 not supported) .NET Roslyn Analyzer for VRChat Udon and UdonSharp.
Dynamicly fit colliders to avatars humanoid armature.
Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an adjustable far clip distance.