A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Assets-...
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
A D3D11 application for experimenting with Spherical Gaussian lightmaps
UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene
Mesh parameterization / UV unwrapping library
A fixed demo of splitting & packing of a lightmap
Lightmap generator for Urho3D based on Hugo Elias's Radiosity.
In-browser lightmap/AO baker for react-three-fiber and ThreeJS
Unity Light Map Prefab Baker