SDL(Simple DirectMedia Layer)是一套跨平台多媒体开发函数库,使用C语言写成。 SDL提供了数种控制图像、声音、输出入的函数,让开发者只要用相同或是相似的代码就可以开发出跨多个平台(Linux、Windows、Mac OS X等)的应用软件
SDL is a cross-platform development library providing low level access to audio, keyboard, mouse, joystick, and graphics hardware.
SDL2 bindings for Rust
Automated mirror of https://hg.libsdl.org/SDL/
SDL2# - C# Wrapper for SDL2
SDL-based reimplementation of the classic Chinese-language RPG known as PAL.
A community sourced database of game controller mappings to be used with SDL Game Controller functionality
DEPRECATED: Official development moved to GitHub
#学习与技能提升#An FFmpeg and SDL Tutorial.
Import & export definitions in GraphQL SDL
Nim wrapper for SDL 2.x
SDL Mixer X (Or "MixerX" shortly) - An audio mixer library based on the SDL library, a fork of SDL_mixer
A library for high-performance, modern 2D graphics with SDL written in C.
A 2D Snake game using C++ and SDL
C-Dogs SDL Action/Arcade Game
Flashback engine reimplementation (Android, SDL)
Some OpenGL SDL examples in cpp
Minimalistic port of NanoGUI claim works with SDL API w/o external dependencies.