Sources for OpenXR loader, basic API layers, and example code.
Generated headers and sources for OpenXR loader.
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
(Maintenance mode) OpenXR drivers for the Godot Game Engine v3.x
OpenXR Specification sources and related material
A collection of useful features to customize and improve existing OpenXR applications.
A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.
Sample Unity projects to demo how to use OpenXR plugin in Unity for HoloLens 2 and Mixed Reality headsets
An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.
Conformance test suite for OpenXR
Samples for the OpenXR API
Open-Source OpenXR C++ language projection
Registry of OpenXR Specifications and related material
Runtime Json Selector for Unity OpenXR
Template project for OpenXR Beta video.
Publicly-maintained information about OpenXR runtimes
PimaxXR: an unofficial implementation of the OpenXR standard for Pimax headsets.
Implementation of the OpenXR Overlay extension as a layer
OpenXR API layer enabling XR_EXT_hand_tracking support using Ultraleap tracking
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!