Nori: an educational ray tracer
Simple Open-source Ray Tracer
A toy ray tracer in Rust
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
Physically based renderer with Path Tracing and Photon Mapping.
Optical Ray Tracer
My very first ray tracer implementation.
翻译 - 我的第一个光线跟踪器实现。
🔭 A simple ray tracer in Rust 🦀
Rust ray tracer based on Ray Tracing in One Weekend
Official repository for shadow3 (x-ray-tracer engine)
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
A basic Ray Tracer that exploits numpy arrays and functions to work reasonably fast.
A C# ray tracer, capable of running on both the CPU and GPU.
A ray-tracer with a simple scene description language for easily generating beautiful images.
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.