[Arxiv-2024] MotionLLM: Understanding Human Behaviors from Human Motions and Videos
Code repo for realtime multi-person pose estimation in CVPR'17 (Oral)
Code for the Pose Residual Network introduced in 'MultiPoseNet: Fast Multi-Person Pose Estimation using Pose Residual Network' paper https://arxiv.org/abs/1807.04067
Keras version of Realtime Multi-Person Pose Estimation project
Pytorch version of Realtime Multi-Person Pose Estimation project
Training repository for OpenPose
[CVPR 2022] S-attack library. Official implementation of two papers "Vehicle trajectory prediction works, but not everywhere" and "Are socially-aware trajectory prediction models really socially-aware...
Generative Agents: Interactive Simulacra of Human Behavior
SkyAGI: Emerging human-behavior simulation capability in LLM
Human Emotion Understanding using multimodal dataset.
Meta-Learning for Compositionality (MLC) for modeling human behavior
A Node.js Framework to imitate human internet browsing behavior on Chrome
[T-ITS] Driving Behavior Modeling using Naturalistic Human Driving Data with Inverse Reinforcement Learning
Generative Agents for video games. Based on Generative Agents: Interactive Simulacra of Human Behavior
Solution to facilitate the writing and execution of E2E tests understandable by any human
Code for NeurIPS 2022 Datasets and Benchmarks paper - EgoTaskQA: Understanding Human Tasks in Egocentric Videos.
Scroll Behavior polyfill
Understanding PHP7 Internal articles
Animation Behavior Patching Tool
Code for "ShineOn: Illuminating Design Choices for Practical Video-based Virtual Clothing Try-on", accepted at WACV 2021 Generation of Human Behavior Workshop.
Behavior Tree Starter Kit