easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
Standalone version of KlayGE's DXBC2GLSL
A d3d9 and d3d10 to d3d11 translation layer.
C++ standalone version
我主要就是用 用软件出来的 dxbc 变成可以读的方法, 方便shader 查看计算
Standalone DXBC->SPIR-V library (from DXVK)