DirectX Capture and Overlays by using Direct3D API hooks
Farbrausch demo tools 2001-2011
翻译 - Farbrausch演示工具2001-2011
Direct3D to OpenGL abstraction layer
翻译 - Direct3D到OpenGL抽象层
Tools for tracing OpenGL, Direct3D, and other graphics APIs
翻译 - 跟踪OpenGL,Direct3D和其他图形API的工具
Direct3D Visual Studio Templates
Direct3D feature samples
Direct3D 9 to Direct3D 11 converter
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
翻译 - VKD3D的前叉。 Proton的Direct3D 12实施的开发分支。
《Windows游戏编程之从零开始》配套源代码 |《Dream Journey: Windows Game Programming From Scratch》 book source code
Direct3D-Accelerated Dark Souls TAE Editor
Direct3D Particle System
Direct3D 12 test code.
Direct3D 11 Hook
Direct3D 11 Renderer
Direct3D Rendering Cookbook - companion source code
Debugging tools for Direct3D-based software
Easy to integrate memory allocation library for Direct3D 12
Use Direct3D shaders with other 3D rendering APIs.
Direct3D 11 implementation of DDraw.dll for XWA
A simple framework for rapid prototyping on Vulkan or Direct3D 12
翻译 - 在Vulkan或Direct3D 12上进行快速原型制作的简单框架
Texture processing tools with support for Direct3D 10 and 11 formats.
SlimShader is a Direct3D shader bytecode parser for .NET and C++