A d3d9 and d3d10 to d3d11 translation layer.
Direct3D 10 Particle System. All computations via GPU
ISurfacePresenter API with D3D9 and D3D10/11, and contrasts with GDI
A cpp project developed for hooking various graphic libraries such as: d3d9, d3d10, d3d11, d3d12, gdi, gdi+, opengl and vulkan. (Inspired by Kiero)
A cpp project developed for hooking various graphic libraries such as: d3d9, d3d10, d3d11, d3d12, gdi, gdi+, opengl and vulkan. (Inspired by Kiero)
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
翻译 - ShaderConductor是一种用于将HLSL交叉编译为其他着色语言的工具
Sample DirectX hook. D3D9, D3D10, D3D11
Filter options (d3d10 wrapper) for Mega Man X Legacy Collection
Interop bindings for Windows.
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Windows
An universal Dear ImGui Hook for Directx12 D3D12 (D3D11, D3D10 and maybe Vulkan will be added later)