Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
WebGL 3D Gaussian Splat Viewer
3D Gaussian Splat Editor
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
Three.js-based implementation of 3D Gaussian splatting
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
3D高斯论文,持续更新,欢迎交流讨论。
A Modular Framework for 3D Gaussian Splatting and Beyond
#计算机科学#Gaussian Painters using 3D Gaussian Splatting
3D Gaussian Splatting extension of threestudio.
[CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting"
JavaScript Gaussian Splatting library.
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Tiny Gaussian Splatting Viewer
[CVPR 2024 Highlight] Code for "HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting"
code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Toy Gaussian Splatting visualization in Unity
Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".